The Seven Satrapies
The Seven Satrapies are not seven copies of the Jaspers with different hats. Each satrapy carries its own food, dress, pride, wounds, trade, religious habits, insults, and opinions about what the Chromeria gets wrong.
This primer is written for player characters and first-year inductees. It gives useful stereotypes, cultural notes, naming guidance, and social hazards without revealing hidden histories or campaign secrets.
At a Glance
| Satrapy | Quick Identity | Common Outsider Mistake |
|---|---|---|
| Tyrea | Scarred, poor, stubborn, resilient | Assuming poverty means helplessness. |
| Atash | Philosophical, fiery, proud, disciplined | Mistaking ceremony for weakness. |
| Blood Forest | Green, old, matrilineal, forest-wise | Assuming rural means simple. |
| Ruthgar | Wealthy, polished, ambitious, status-aware | Thinking smiles are agreement. |
| Paria | Devout, modest, martial, formal | Treating modesty as lack of power. |
| Ilyta | Maritime, clever, chaotic, independent | Confusing informality with disrespect. |
| Abornea | Commercial, practical, road-wise, calculating | Forgetting that every delay has a price. |